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20 Oktober 2008
CSM: SOCOM U.S. Navy SEALs: Confrontation review
"While Confrontation has the potential to deliver good fun for mature audiences, it also suffers persistent and acute technical problems. At the time of this writing (five days post-release), it was difficult to log onto game servers and network errors popped up regularly. detail

20 Oktober 2008
Gameplayer rips Golden Axe: Beast Rider a new one
0 Gameplayer has gone live with their review of the reimagined Golden Axe series. "Sega never gave us the chance to preview Golden Axe: Beast Rider. The review disc only showed up the day the game went on sale. We expect hundreds, perhaps thousands of Australians bought it on spec .... detail

20 Oktober 2008
IGN :Resistance 2 Beta Details
"Want a little taste of one of the biggest titles of the next few months? Well, IGN has come over all generous and will be handing out UK and EU beta keys for Resistance 2 this coming Monday, offering a chance to sample the multiplayer side of the highly anticipated PlayStation 3 sequel. detail

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thomashanandry
[URL]
mas roy, komunitas soul calibur, NDS dan PSP jadi gathering di sono ya... mulai bulan depan palingan... hehehehe

eko
...beli xbox di titania...waktu itu sempet muter2 tapi akhirnya klop di titania..walaupun waktu itu mas2nya lagi pada sibuk main uncharted;)...masukan juga...sempet ada kendala mau nanya mas.nya di ti... detail

soetrisno
baca komentar yang pernah ke Titania Game memang sangat menarik, kapan kapan perlu juga saya mampir, kira2 boleh ditawarka?

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News

NZGamer: Tom Clancy's EndWar Preview

19 September 2008

One of the few genres which hasn't yet fully transitioned to game consoles is the humble Real Time Strategy (RTS). This traditionally PC-based genre was born (well, excluding the Megadrive Herzog-Zwei...) with the mouse in mind and console developers have had a great deal of difficulty moving beyond that. Sure, there's been advances - recent examples like Command & Conquer 3 and Universe at War have continued the great work started by the likes of Battle For Middle Earth. Arguably, however, there's still some trepidation around exactly how to give gamers full control via the current console interface.

Instead of finding yet another new way to map the complex functionality of an RTS onto the analogue sticks, Ubisoft's new Tom Clancy game, EndWar, almost completely eschews the buttons and sticks console gamers are so accustomed to and instead opts to put the power of control into the gamer's voice: players equipped with a microphone directly instruct their troops by telling them what to do - literally.

It's World War Three and you, as leader of your chosen (of three) faction, must take control of the battlefield:


  • Lead Russia, the United States or the Enforcer Corps (Europe) into battle around the world
  • Issue commands like "Red Team - take that objective" or "Airstrike the target" - the stuff you've seen in the movies or orders you issued to your little toy soldiers in the sandpit of your youth
  • One world, one war, thousands of players - your success or failure will affect the online progress of your faction
  • Customize your batallion - choose it's motto, logos, outfit and more
  • Ultra realistic AI sees your troops utilize cover intelligently, rescue their mates in combat and much more - as if they're really there
  • Control all of the game or none of the game using your voice - easily embarassed, Singstar-phobic gamers have the option of sticking to standard controller-based input if they prefer
It's got an impressive featureset and has wowed games press every time it's been shown - is this new Tom Clancy game going to reinvent the genre or will voice control be proven to be a gimmick? November 4 is when gamers of New Zealand get to find out for themselves - stay tuned to NZGamer for more information, we're literally gagging to get our hands on it!







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  » 20 Oktober 2008
CSM: SOCOM U.S. Navy SEALs: Confrontation review
"While Confrontation has the potential to deliver good fun for mature audiences, it also suffers persistent and acute technical problems. At the time of this writing (five days post-release), it was difficult to log onto game servers and network errors popped up regularly.

  » 20 Oktober 2008
Gameplayer rips Golden Axe: Beast Rider a new one
0 Gameplayer has gone live with their review of the reimagined Golden Axe series. "Sega never gave us the chance to preview Golden Axe: Beast Rider. The review disc only showed up the day the game went on sale. We expect hundreds, perhaps thousands of Australians bought it on spec ....

  » 20 Oktober 2008
IGN :Resistance 2 Beta Details
"Want a little taste of one of the biggest titles of the next few months? Well, IGN has come over all generous and will be handing out UK and EU beta keys for Resistance 2 this coming Monday, offering a chance to sample the multiplayer side of the highly anticipated PlayStation 3 sequel.

  » 29 September 2008
PSX Extreme: Bayonetta Preview
PSX Extreme writes: "Fast paced action games such as Devil May Cry have become all the rage in gaming today. If your game's got guns and/or swords set in a fantasy world, it better damn well play like Capcom's Devil May Cry. Bayonetta is one game in development that has all three aforementioned qualities that made DMC so popular...no, scratch that, it has four. The fourth quality being Hideki Kamiya, the creator of the first Devil May Cry game

  » 29 September 2008
PSX Extreme: Fat Princess Preview
PSX Extreme writes: "The creation of a downloadable platform for the PlayStation 3 has brought us some games that we normally wouldn't see, as publishers would often oppose slapping a simplistic 300MB game onto a 25GB medium. HD remakes like Puzzle Fighter and Street Fighter are less likely to arrive, as are games like Fat Princess.

  » 27 September 2008
Super Mario vs Sackboy
From the article: "Sony PlayStation's Jonathan Fargher told The Sun: "It's fair to say that Nintendo has got Super Mario and Sega had Sonic. "It's about time Sony got their own iconic mascot - Sackboy will be that character...

  » 27 September 2008
Dragon Quest IX to hit the Stage at TGS
Dragon Quest IX has been quiet for some time now, the silence in the development proving painful for some and exciting for others - those who hoped development for the Nintendo DS would prove too difficult so that the game would shift back to a more traditional system...


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